The VR Project presentations are planned on the 1st of June.
The presentation should not focus on the scenario of the game but rather on the required interactions of the project (throwing, filling a container, swing and hit, alternate grab, alternate locomotion).
For each interaction you should quickly describe the functionality, how it meets the projects guidelines (see the project guidelines document in the "Topic 2" section), as well as the associated feedback (visual, audio, haptic).