Use of external plugins

Use of external plugins

by Gaultier Lonfat -
Number of replies: 1

Hello,

For our game we want to use water, as fluid mechanics is something complicated to implement, i wondered if it was possible to use external plugins already made for Unity that work well, or if we really have to program it from scratch?


Thank you for your answer


Gaultier

In reply to Gaultier Lonfat

Re: Use of external plugins

by Louis Philippe Simoes Lopes -

Hello,

The usage of 3D Graphical Assets is fine, thus using a dynamic fluid system also falls into this category. Keep in mind that interactions with said fluid asset such as filling containers or any other types of interactions should still be done by yourself.

Best,

Phil