Hi,
I don't fully understand the slide 29-30-31 from shape from contour lecture.
What I understand is that we want to reconstruct a 3D shape from the contour (silhouette) image. Which can be done by taking a lot of photos around the object and reproject each silhouette to intersect each other. The more viewpoint (from a different angles) we have, the higher the detail of the convex hull.
For an example of reconstructing a cylinder. If we take a photo of this cylinder from 2 angle that is 90deg from each other, and reconstruct a 3D shape from that, you will get a cube, not a cylinder. As we increase the number of images taken around the object, eg: taking 1 image at every 5deg of rotation around the object, the edge of the reconstructed cube will get "cut away" by other images turning a cube into a cylinder.
To correctly reproject the silhouette into a 3D shape, you need to know the intrinsic and extrinsic parameter of the camera as shown in slide 28.
What I don't understand is in slide 29. If you have good calibration, then you have a good convex hull reconstruction as shown in the left figure, but what is "Decalibrating" on the right figure? Does it mean we do not have to calibrate the camera or what is it?
and what does it mean that "In practice, the silhouette of the visual hull is inside the original silhouettes"?